By C. Coville, Maxwell Yezpitelok, M. Asher Cantrell
Chances are if you're reading this, you are already mad at Hollywood. You've watched helplessly as it bastardized the franchises you loved as a child, or failed to promote -- or even release -- a project you had been excited about for years.
You can write it all off as greed and the terrible taste of the movie-going public, but there are other factors that make Hollywood the soulless blockbuster machine that it is. Some of which you'd never suspect ...
#5. Writers Don't Come Up With the Ideas
The Complaint:
"There are no original ideas! Look at the top-grossing 25 films of the 2000s -- 23 were remakes or adaptations! How lazy can these writers get?"
"I made almost enough money writing Transformers 2 to drink away the shame of having written Transformers 2."
Even if you know nothing about how movies get made, you know that there are very specialized tasks -- the sound guy is an expert in microphones and audio but probably couldn't be trusted to do stunts. And, you assume that when it comes to thinking up the ideas for what happens in the movie, somewhere it's all just some writer hunched over a keyboard -- a professional who is an expert in story, plot and character.
Not so.
In almost all cases, the initial ideas for movie plots don't come from screenwriters at all, but from producers (basically, the people in charge of the money side of the project). So most of the movies playing in your nearest theater didn't come from some writer thinking up a story he wanted to tell -- they came from some producer saying, "There hasn't been a ThunderCats movie yet, has there?"
"Avatar was full of cat people -- we can't miss!"
For Example ...
The Halloween franchise wasn't cooked up by a plucky man named John Carpenter who had a dream about a man in a creepy mask. Instead, two producers approached him after they decided it would be cool to have a movie about a psycho stalking babysitters.
It's a tale as old as time.
On the rare occasion that an original script does get picked up for production, it's likely to get swept up by one of the big franchises. I, Robot was initially an original script called Hardwired that no one would touch until a famous Asimov title was attached to it. Die Hard 2, 3 and 4, Ocean's Twelve and Starship Troopers were all original ideas that were snapped up and rebranded as franchises. So if you're working on a passion project, maybe it's time to let the dream die and just start focusing on a gritty reboot of She-Ra.
Creativity counts for a hell of a lot less than brand awareness.
#4. Everything Is Simplified for the International Market
The Complaint:
"Even the original movie ideas are just mindless explosions and CGI! Why does every other movie have to look like a video game and make me feel like a moron?"
The Problem:
If you're reading this, then those movies weren't made with you in mind. They were made for the international box office (Transformers 2 made $400 million overseas, for instance). Now, before you even have a chance to think it, we are not saying foreign audiences are stupid. The movies made in their home countries, for them, are no doubt just as deep and thoughtful as any Best Picture winner.
No doubt.
But there is one thing that everyone in the world can understand and sympathize with, no matter what their culture or ethnicity: The need to run away if you are being chased by giant robots.
Forget math -- robot threat is the universal language.
For Example ...
Everybody chuckled at how over-the-top stupid 2012 was. And it did a "meh" $166 million in American box office. Overseas? It made $604 million.
"Yah! Ve liken das tidal waves unt der evil vice fuhrer."
#3. Movie Projects Get Killed for Bad Reasons
The Complaint:
"Man, whatever happened to that Halo movie Peter Jackson was going to make? Or (insert any of a hundred impossibly cool movies rumored on Ain't It Cool five years ago that were never mentioned again)?
Caption Dept. Note: Sorry, we can't think of anything that would make this picture more ridiculous.
"Development Hell" is what happens when a movie gets indefinitely stuck at some point during the moviemaking process and gets lost. Now, sometimes it's nobody's fault -- Halo would be expensive and at this point would look like a cheap Avatar knockoff. But the kicker is that sometimes the studios banish projects to oblivion intentionally.
"Pay our hefty ransom, or you'll never see your precious Halo movie again."
Hollywood studios generally buy 10 times as many scripts as they make into movies, which means they currently own exclusive rights to a shitload of films that will never see production. And in most cases, they won't let anyone else have them. E.T., The Matrix, Pulp Fiction and Star Wars are all films that you never would have seen because the studios that owned them were content to sit on each forever. They were saved only because someone convinced another studio to re-buy them, usually at a higher price.
Sometimes the reasons for stalling a project are even more duplicitous. According to screenwriter Howard Meibach, in the 90s Disney bought a script for a hockey-related movie that was getting attention in Hollywood simply because it had a different hockey movie in production and "[didn't] want another studio to get it." Thanks to Disney's unapologetic cock-blocking, we will never know what the actual film was about.
We have our guesses.
After what we can only imagine was one hell of a sword fight.
#2. Gaming the Ratings System
The Complaint:
"Screw Black Swan -- have you seen Darren Aronofsky's Requiem for a Dream? Of course you haven't, it got buried by the MPAA, which slapped it with an NC-17 rating. That's despite the fact that I've seen way worse in bigger movies than a little double-ended dildo action."
And one rotted heroin-arm
Quick, when's the last time you saw a trailer for a movie rated NC-17 on TV? Have you ever seen one showing at the multiplex? We'll save you the trouble of trying to remember beyond last week and tell you that you probably haven't. Television networks refuse to promote NC-17 films, and most large theater chains won't show them. You also can't find them in most rental stores.
To be fair, you can barely even find rental stores anymore.
Double-ended dildos aren't looking so bad now, are they?
For Example ...
South Park creators Trey Parker and Matt Stone got to see both sides of the process when their independently made film Orgazmo was given an NC-17 for lewd jokes and brief nudity in the form of breasts and asses (which doomed it to obscurity until Parker and Stone became household names), while South Park: Bigger, Longer, & Uncut received an R for some pretty explicit cartoon sex and violence. The film even included a real picture of an erect penis disguised as a sex toy.
Not to mention gratuitous usage of Brian Boitano.
The Complaint:
"Wait, Pixar is making freaking Cars 2? Of all the original films they could be working on or, hell, of all the sequels they could be making, they're making a goddamned Cars 2? Why?"
The Problem:
Five billion dollars. That's how much money Disney has made off of Cars merchandise (and that article is two years old -- hell, it could be 7 billion by now).
The inevitable conclusion here is a movie about the secret lives of Happy Meal toys.
You can't overstate how huge merchandising looms in the process of getting a blockbuster made. Film merchandising is a $132 billion industry worldwide, and it's also a pretty sweet deal for filmmakers -- they don't have to actually manufacture or sell anything; they just charge a licensing fee and use that money to help fund their movie. So if the toys don't sell, the merchandiser has to take the loss, not the studio. Awesome, right?
Well, no. The more expensive films get (and they're getting pretty expensive), the more the industry becomes dependent on merchandising. So parents concerned about Hollywood's influence on their children will be happy to know that today it's nigh impossible to get a kids movie greenlit if your characters don't look like something you can put inside a Happy Meal.
REJECTED.
Take a look at what will probably be next year's biggest blockbuster:
Seriously. Someone is making a $200 million movie based on some pieces of plastic and a bunch of holes, some of which will be played by Liam Neeson and Rihanna. There's also a remake of Clue and a movie adaptation of motherfucking Monopoly directed by Ridley Scott.
And don't get us started on the product placement. Today, branding experts read drafts, meet with the writers and even write new dialogue. That's why you have scenes in which John Connor drives a 2003 Chrysler in the post-apocalyptic future of Terminator Salvation, even though there are about 67 solid reasons why that doesn't make any sense. You can look forward to seeing a hell of a lot more of that in the future.
"You made a time machine ... out of a box of Kellogg's Rice Krispies?"
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